jakimfett's lab

bits of code and other random musings

Archive for the ‘Forge Modding’ Category

Hiatus Update —

Brief Update on the Hiatus On Monday (May 23rd 2016) I have an all-day medical proceedure. After the recovery period, I’ll know a bit more about when I will have time and energy to work on modding again. When I’m no longer on hiatus, my priority is to update JakimBox and Werkbench first, then AlchemyPlusPlus, […]

Refactoring Patreon —

I’ve been mulling over ways to revamp my Patreon presence. First and foremost, I want to make sure that I’m continuing to provide my current Patreon supporters with thanks and benefits that encourage them to continue supporting me. Part of the problem with this is that I don’t actually know why people support me. Is […]

MinecraftEdu and Minechem —

I’m pleased to announce that Minechem has been selected for inclusion in MinecraftEdu! It’s a huge honor, and I look forward to working with the MinecraftEdu team to promote interactive learning!

Minecraft, Microsoft, and Modding —

Update (15 September): So, looks like it’s official. Microsoft owns Mojang, or will as soon as the contracts are signed. That said, I’d like to point out that my reasoning for “wait and see” is still valid. We don’t know what Microsoft will do with Minecraft. So, for now…I’m going to keep modding, and keep playing. […]

Modpacks, permissions, and the Real World —

I’ve got a very simple stance on modpacks using my mods: Go ahead. Use my mods in any modpack, public or private, however you want. I’d love to hear from you about your modpack, but that’s a suggestion, not a requirement. That’s the simple, easy, and quotable-for-permissions-requirements version of it.

What’s up with Minechem? —

I’ve had people asking over the past couple of weeks things like “When is Minechem updating?” and “How long until you start working on the changes you discussed in IRC?”. Well, here’s the official answer. About three months ago, my carpal tunnel syndrome flared up, either causing or caused by tendonitus in my wrist. My […]

Netbeans and Forge (with gradle) —

I’ve been using the Netbeans IDE for a decent number of years, and since it supports the Java language, it made sense to use it when I started doing Forge modding for Minecraft. Sadly, most of the tutorials for setting up Netbeans are from before Forge started using gradle, and the forums are full of confusing […]

Splitting Minechem —

A long time ago, Pixlepix made and/or aquired a couple of mods. One he called Minechem, the other he called Particle Physics. He decided to merge them, for giggles and kicks. As of Minechem 5.0.5-Dev5 (and later), I’ve split them back into their individual mods. Minechem is now just Minechem. Particle Physics is now just […]