Brief Update on the Hiatus On Monday (May 23rd 2016) I have an all-day medical proceedure. After the recovery period, I’ll know a bit more about when I will have time and energy to work on modding again. When I’m no longer on hiatus, my priority is to update JakimBox and Werkbench first, then AlchemyPlusPlus, […]
Archive for the ‘Programming’ Category
Let’s just get this out of the way. I like roguelikes. Specifically, I like top down, dungeon crawling roguelikes that gives you a sandbox with some guidelines, and says “go have fun”. Well, once upon a time, back before Facebook, the iPhone, broadband internet, Valve, Google, and wifi were a thing, I had never played computer […]
I’ve been mulling over ways to revamp my Patreon presence. First and foremost, I want to make sure that I’m continuing to provide my current Patreon supporters with thanks and benefits that encourage them to continue supporting me. Part of the problem with this is that I don’t actually know why people support me. Is […]
I’m pleased to announce that Minechem has been selected for inclusion in MinecraftEdu! It’s a huge honor, and I look forward to working with the MinecraftEdu team to promote interactive learning!
Hail St. Murphy, king of lies, make my work confound the wise. Hear my prayer in time of fear, respond in ways both fickle and queer.
As of this morning, I’ve made a commit to github every day for 128 days.